PLAYSTATION STUDIOS developer talks about “Boss of Fromm-Gee” -As the “Elden Ring” released at PS.blog
Sony Interactive Entertainment is “Sekiro: Shadows Die Twice ” “ Bloodborne ” “ Demon’s Souls ” and “ Demon’s Souls ” and “ Demon’s Souls ” that the PLAYSTATION STUDIOS developer was Handled by Playstation Studios. DARK Souls ** We published articles that tell the favorite boss that appear in the series.
The same article featured from the nearest release of “Elden Ring” has heard about a boss that is an iconic boss that is symbolic with the height of the overall game of the game in the above-mentioned from software works. In Somniac Games, Bluepoint Games, Bend Studios, etc., developers who belong to a prominent developer says that they belong to the impression of memories and received.
Thomas Hart (Insomniac Games): “Yellow Yellow Town” | “Demon’s Souls”
Tom ClerCx (Nixxes Software): “Gray Oshi Shifu” | “Dark Souls”
Dzan Wong, Duncan Tyrer (FireSprite): “Ryun Hunting O’n Stein” and “Executioner Smow” | “Dark Souls”
Matthew Kemp (FIRESPRITE): “Knight Altrius” | “Dark Souls”
Randall Lowe (Bluepoint Games): “Cold Valley Dancer” | “DARK SOULS III”
Tucker Cole (Bend Studio): “Anonymous King” | “Dark Souls III”
Ivanna Liittschwager (Santa Monica Studio): “Clock Tower Maria” | “Bloodborne”
KEANO RAUBUN (Nixxes Software): “Rudge Week of Holy Sword” | “Bloodborne”
Israel Rey (Bluepoint Games): “Father-in-law” | “Sekiro: Shadows Die Twice”
Joe Pettinati (Naee Dog): “Lion Monkey” | “Sekiro: Shadows Die Twice”
Anna Marsh (FireSprite): “Maboro Ozo Butterfly” | “Sekiro: Shadows Die Twice”
The more detailed content of each says is published in PlayStation.blog.